These are just a few tips I've picked up along the way on how to improve your farming speed in Reaper of Souls, and they make up just a few of the near-infinite ways that players have learned to cut corners and increase the efficiency of their farming.
In addition to clearing content faster, other players are one of the most enjoyable aspects of online gaming, and honestly if you need a reason to play with your friends, then you should just stick to soloing. All of this is just icing on the cake, however, as farming with friends is its own reward. In addition, legendary items can be traded between party members, meaning that each additional player in your group is an additional chance at an item that could be useful to you, assuming your party doesn't need it first. Due to the 'Strength in Numbers' buff, grouping with more players means more rewards no matter what. Grouping with friends is not only a more fun way to farm in Diablo 3, but recent changes have made it a far more efficient method to acquire loot and money. Whenever you're not farming Rift Shards or split farming Caches, you should be pushing through Nephalem Rifts as quickly as possible. More notably, though, Nephalem Rifts have a 100% increased chance to drop legendary items, multiplied by difficulty you are on. The Rifts are fast and extremely densely packed with elite and champion mobs. Nephalem Rifts are the "end game" of Reaper of Souls' farming. If you're not looking to farm Horadric Caches, however. Starting with Torment 2, the chance to gain a legendary item is higher with Torment 6 yielding the highest chance of getting a legendary item.
Normal, Hard, Expert, Master, and Torment 1 bounties have the same chance to have a legendary item in the Horadric Cache. By split farming bounties on normal, you increase the speed at which you earn these rewards. Bounties should only be completed to earn Rift Keystone Fragments to unlock Nephalem Rifts, or to quickly farm Horadric Caches. Paired with the previous tip, you should always be farming Bounties on Normal difficulty. If you are in a group with well geared players (typically players that can clear Torment 5 & 6 rifts without help from other players), you can most like start doing Torment 2 or Torment 3 rifts in a reasonable amount of time.Ĭomplete Bounties on Normal in Most Split Farm Groups When doing split bounties, keep in mind the other players with you. Once you up the difficulty to Torment 2 and higher, the chance to have a legendary drop scales up with Torment 6 having the highest chance to have a legendary item in your cache. Normal, Hard, Expert, Master, and Torment 1 level bounties have the same chance to drop a legendary. Instead, each player should take on a different bounty or act, multiplying the speed at which you'll acquire Blood Shards and Horadric Caches by the number of players present. If you're following tip 1, each player should be able to clear each bounty alone relatively quickly, making multiple players beside one another redundant. When farming Bounties, always be sure to do so in a group, having each player go for a different bounty simultaneously. By saving your kills for elites, you're maximizing the amount of rolls you get per Rift, saving you Rift Fragments per legendary acquired. Additionally, while in Nephalem Rifts, your countdown timer is based on the number of monsters slain. While in Diablo 3 originally there was a slight benefit for killing every monsters in the form of extra rolls on legendaries, with Loot 2.0, there is a built in system that ensures players get approximately 1 Legendary per hour, meaning that time spent on these weaklings is time wasted. Though in some cases it's unavoidable to face some trash mobs, you can quickly clear them out before getting back to your farming. Non-elite monsters make up the majority of what you'll be seeing in both Bounties and Rifts, but if you're on the correct difficulty (see above), it should be relatively easy to blow through these unimportant mobs to tackle elites and champions. A good metric for knowing you're on a good difficulty is being able to one shot trash mobs, allowing you to quickly plow through the unimportant monsters to get to what you actually care about- the elites. Farm on a difficulty that allows you to quickly move through packs without needing to slow down or focus on their individual abilities. Taking on a difficulty that's too much for your character is a good way to cut down your farming speed substantially, and you'll increase your repair bill besides. When you're trying to farm effectively, don't try to be Superman.